Meta/Microsoft/WiMi have seized the trillions-worth chances in the metaverse

On August 10, the “2022 World 5G Conference” was officially opened. From this conference, the industrial Internet has the most abundant innovative applications, which have gradually shown the scale effect, and metaverse has become an important direction of 5G technology application innovation.

Metaverse will become an important direction for innovation and development

The metaverse has become the direction of 5G innovation. Many experts, operators and enterprises have paid a lot of attention. At the foresight forum of the World 5G Congress, an academician of the Chinese Academy of Engineering, delivered a keynote speech on “Metaverse: from concept to industry–key technologies and discovery trends”. He said that metaverse will drive into the third generation of Internet, from PC Internet to mobile Internet and then to metaverse Internet. He gave some industrial application examples of metaverse: energy metaverse, agriculture metaverse, finance and investment metaverse, real estate metaverse, vocational education metaverse, etc.

Vice president of Lenovo Group, said at the forum that Lenovo is now making continuous efforts around the meta-universe entrance of AR/VR and has created application scenarios such as manufacturing metaverse and electricity metaverse, education metaverse to support the intelligent transformation and upgrading of industry. At the conference, Future Mobile Communication Forum, Tsinghua University and others jointly initiated the establishment of the Metaverse Industry and Technology Alliance. The alliance will provide strong support for the establishment of metaverse ecosystem and form development synergy in the fields of virtual reality, human-computer interaction and digital twin.

In these two years, there is no hotter topic than “metaverse”. At present, the basic framework of metaverse is gradually clear. Globally, the metaverse world will be composed of a series of elements including application, governance, identity, and incentive, which all need to be built on infrastructure. The main construction directions in the future include interoperability system (AR/VR and other terminals), value settlement system (blockchain), information infrastructure (data center, cloud computing, communication optical module, edge computing), and content production system (software engine, VR/AR content production, etc.) in four directions. The industry chains at home and abroad have comparative advantages in different directions respectively.

How do the giants participate in the metaverse?

In terms of long-term trends, metaverse, virtual reality, etc., have been defined as Web3.0 third-generation Internet technologies and have become a must-have for capital. Among the many players entering into the metaverse, Facebook changed its name to “Meta” and bet fully on metaverse, which became a landmark event in the development of metaverse and ignited the internet. With its 0culus series, it laid an even stronger foundation for Meta’s metaverse vision. And during Meta’s second quarter earnings call, Meta CEO Zuckerberg firmly stated that the metaverse is a huge opportunity. Over time, developing these platforms will unlock hundreds of billions, if not trillions, of dollars.

Satya Nadella, CEO of Microsoft, has transformed Microsoft from a PC giant to a cloud computing giant. A new set of metaverse tools has also been introduced to enable users to create their own I avatars, create virtual studios and participate in virtual meetings – for example, in a virtual meeting, attendees can instantly virtually visit a factory floor or retail store, talk to workers or store employees, apply products, through Microsoft Dynamics 365 Connected Spaces, a tool that allows them to Get a feel for the environment, identify problems and improve understanding.

NVIDIA Omniverse was first officially proposed in 2019, long before the metaverse boom. 2020 saw the Omniverse Open Beta go live, and at CES 2022, NVIDIA announced a free version of Omniverse available to millions of individual creators and artists worldwide. According to NVIDIA founder Jen-Hsun Huang, Omniverse is a “metaverse for engineers,” a platform for metaverse creators, designers, researchers and engineers. Recently, NVIDIA announced a new broad initiative to develop Universal Scene Description (USD), an open source and extensible language for the 3D world, making it the foundation for an open metaverse and 3D Internet that will benefit industries greatly.

WiMi Hologram Cloud (NASDAQ: WIMI) laid out the metaverse and announced the addition of a metaverse division with a rich technology pipeline. According to the information, WiMi researches and develops the underlying technology of metaverse in multiple dimensions, for example, 3D scanning and 3D stereo shooting technology is the key technology for metaverse virtual scene generation and digital twin. Augmented reality is its core technology for building virtual human-machine interaction between real world and metaverse. 3D display technology is the important technology direction for metaverse content display presentation. Holographic projection imaging technology is the most important metaverse virtual fusion/interaction technology in the future. WiMi will focus more on exploring the metaverse and digital economy development, around artificial intelligence, virtual reality and big data and other technology sectors, and comprehensively promote the exploration and implementation of metaverse-related business to build a metaverse highland.


The prospect of the metaverse is huge. As a new metaverse white paper from Analysis Group, Inc. comprehensively explains the definition, application examples, and economic impact of metaverse. Furthermore, with this report, if metaverse technology develops in a similar way to mobile devices, then in 10 years, the metaverse will contribute 2.8% of global GDP and by 2031, the metaverse will generate $3.01 trillion in global GDP. The metaverse presents an explosive power beyond imagination, which will be backed by the clustering effect of related metaverse elements.


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