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AI in Media & Entertainment Market is Expected to Grow at USD 132.16 Billion by 2032 | FMI

By Ankush Nikam·Published September 30, 2022·Business news

The market for AI in media and entertainment is expected to reach USD 13.6 billion by 2022, with an estimated value of USD 10.4 billion in 2021. By 2032, the market is projected to generate USD 132.16 billion, with a CAGR of 26% over the five-year forecast period from 2022 to 2032. The market’s expansion can be ascribed to rising online content consumption and a growing number of emerging nations having access to the internet.

Growing applications in the sales and marketing sector are also significant drivers boosting the sector. Additionally, the use of AI in Media & Entertainment for sports automatic productions and personification is projected to present considerable prospects for industry growth during the projection period.

On the other hand, despite the wide range of advantages and growing trends, this business still has a few drawbacks that limit market expansion. These factors include the potential breach of client privacy and the lack of qualified workers in the AI sector. Additionally, the expense of upkeep and the process’ complicity serve as major growth inhibitors.

Important conclusions from the market study

Competitive Environment

Among the leading companies in the global AI in Media & Entertainment market are Amazon Web Services, Inc., EMG, Gearhouse South Africa Pty. Ltd., Gravity Media, GrayMeta, International Business Machines Corp., LMG, LLC, Matchroom Sports Ltd., Production Resource Group, L.L.C., Synthesia Ltd., TAIT, Valossa Labs Ltd., Veritone, Inc., Pixellot, PlaySight Interactive Ltd., Among the most recent changes among the players are:

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